Character animation remains the singularly hardest aspect of this movie I've run into. I think the problem stems from the fact that we see real life people moving all the time, so when a CG character starts doing it on screen, any irregularities immediately start popping up all over the place.Take this animation I did:Weighting seems off, as far as I can tell. ...
Working on a movie by yourself can be pretty daunting. The biggest problem seems to be discouragement, believe it or not. The general quality of all aspects of the film seem to suffer when one person has to work on basically everything. And when you're a perfectionist who must send stuff out without being up to your standards...Unfortunately, it actually may take more...
Just one more shot of the conversation scene in the Plagarus Part Two. Then we're onto a nice, fairly easy musical interlude. Hopefully it works well.New rendering techniques have made the rendering times much faster. For instance, the original Plagarus scenes were extremely noisy due to the fact that I had to use CPU rendering, while keeping render times reasonable. Now that I've...