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Maret 2014 - CGI | Sci-fi Art

Adamant Fly-By Test and The 20 Palatine Cruisers

3d 07.04.00
Just a basic fly-by of the star cruiser Adamant.  Minimal post-processing.Testing out the engine sound design for the starship Adamant, as well as working on lighting and fixing up various technical details on the model.  Probably nearing the end for this project. I've got a few more details to hammer out, as well as simplify some of the invisible geometry.  Basically, just the...

Logo Design

3d 08.39.00
For his help on Plagarus Part II, I used all my graphic skills to produce a proper logo for MacDanny's cool start-up sound company.  Let's see how this goes. But now there is a problem.  The problem, of course, is that this is the logo for my company at the start of the movie:And, directly after, appears this:It doesn't make much sense for the...

Nem Gate Sets Dressed and Painted

3d 13.58.00
I just got some images back from my client, Tom, of one of the Nem Gate sets I made for him textured and prepared for appearance in the movie.  Interesting to see how different the lounge set looks like from what it appeared as without materials.Still a WIP, of course, but it's getting there.  I did not render these out, or do the...

The Redux Misanthropic Retreat

3d 15.53.00
For another part of Plagarus, the interior of Lethgoshis' ship, the Misanthropic Retreat will need to be built.  So, I've decided to just build the entire interior set, which will likely be available online after I finish it.  The set will include the following rooms:CockpitCaptain's CabinEngine CompartmentCrew Common AreaCrew CabinsGalleyCargo Bay The habitable areas of the Misanthropic RetreatThe cargo bay.  The tube-like area to...

Part II Scene I

3d 10.55.00
Work continuing.  Animation is going along about at the anticipated speed.  Shot construction and completion is about half of that of Part I, mostly because of the complexity of the second part.  Several sets, this time, and about five characters to animate.As I did in Part I, I'm using noise modifiers in certain bones on the character rigs to give the illusion of...
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