By far the most complicated part of making Plagarus is the character animation process. Creating shots and ideas is extremely time-consuming and difficult.The first step is always writing out the script. The second part is recording the dialogue. Both of those steps have been done for Part II. Now we're onto the process of actually animating each scene one shot at a time. ...
Uploaded the contest entry. Let's see how we do. We win by how many likes and +'s we get, I suppose. Not entirely clear on that one.The product page. Dan ...
Finished the first part of my contest entry. Will upload the corridor to the contest site tomorrow, I think.Next up will be the captain's quarters to this fictitious alien capital ship.Dan ...
First new product I've uploaded in a while. I took a look around and discovered that other artists have been uploading better stuff than mine for a while, now. So I hope this doesn't get overlooked too much. I uploaded the apartment set to TurboSquid for sale, for those interested in taking a look and perhaps seeing about supporting a starving artist.Sci Fi...
Nearing completion on the door section. This can be used in other sections of the interior set, as well. Greatly streamlining the design process.Doors need to look like doors, but at the same time, be interesting enough to stand up to their surroundings. They present an interesting challenge.I'm in the process of redesigning the floors, so there's just some place holder geometry there...
Doing a contest. Since I've got so many projects running currently, I'm trying to bust this one out as quickly as possible to reach the March 17th deadline. I can thereafter use this design scheme in my future projects, so it's all good.My goal is to improve the quality of my "good guy" ships. Good guy stuff usually is smoothly modelled, with gentle...
A good evening spent with friends also produced much more amazing results than I ever anticipated. The quality of the vocals (there is a comparison between the original Part I dialogue and the new, unedited, Part I recording at the bottom of this post), was far more superior than I ever imagined possible. This was despite the fact that the environment we were...
So, finally getting around to recording the vocal audio with a friend of mine who is an audio artist (also named Dan!) tomorrow evening. Hopefully it turns out we get most of the dialogue recorded.This is the proposed ending spot for tomorrow!His sound equipment is far superior to mine (which consists of a USB microphone, which I used to record Part I of...
I find there can be a certain beauty in science fiction art. The greebly bits and the techy lines and glowy lights--sometimes it all conspires together without the artist's implicit consent to create something special. I don't know where it comes from.It's good when it happens, though.UPDATE:Dan ...
Doing some material testing on a set for Plagarus, Part II. Trying metallic materials.Selecting materials is hard, considering this paint scheme has to work in two different rooms with different lighting schemes, and two very different characters with a wide variation of skin tones, yet still look cool. ...