So, after a week of working off and on on the project (family visiting and we've been running everywhere!), I've gotten to this point:Figuring out greebles as I go. I thought I knew about greebles. Nothing like ILM's starship design team to force you to reconsider what you know about that kind of stuff. Dan ...
Ahh, another demo reel done. Hopefully people like it. Dan ...
Conference room, adjacent to the bridge and opposite the captain's room. Still working on this one. Dan ...
New music for Plagarus. In addition to the Amotz Plessner piece (which receives multiple uses throughout the film), another signature tune I purchased rights to recently was from another pretty big heavyweight in the music industry, Craig Stuart Garfinkle. He has composed work for video games, film and TV. The piece I bought fits pretty well with a particularly dark part of Plagarus just...
One of my favorite things to do is character development. I've been thinking of a short film that will happen after Plagarus.Drannica. =) Yes, almost all of my movie titles are just one word. And they're usually planets, for some reason. =DSome characters. (And a couple of familiar faces, if you've seen Plagarus!)Captain Lostra (Or Lolstra, depending on my mood.) Ah, good old Asitus. ...
The bridge is nearly done!Now working on some other features of it. Hopefully will be able to upload to the storefronts soon. Maybe it'll sell?Then we'll be moving on to the captain's cabin. Star Trek calls it the captain's ready room. Which is an interesting name, if you think about it, considering a ready room is where pilots get prepared for flights on...